Design AND TechnologY
Our aim is for the children to learning about the designed and made world and how things work, and learning to design and make functional products for particular purposes and users.
Children acquire and apply knowledge and understanding of materials and components, mechanisms and control systems, structures, existing products, quality and health and safety.
The skills learned in D&T also help with learning across the curriculum. Knowledge about the properties of materials helps in science and the practice of measuring accurately helps in maths. These skills help in IT through the children’s use of computer control and, naturally, in art and design.
Design and Technology education helps develop children’s skills through collaborative working and problem-solving, and knowledge in design, materials, structures, mechanisms and electrical control. They are encouraged to be creative and innovative, and are actively encouraged to think about important issues such as sustainability and enterprise
Design and Technology Co-ordinator Mrs Lucy Jackson
There are three core activities children engage with in Design and Technology:
- Activities which involve investigating and evaluating existing products
- Focused tasks in which children develop particular aspects of knowledge and skills
- Designing and making activities in which children design and make 'something' for 'somebody' for 'some purpose'
How we teach Design and Technology
At Hampton Lucy C of E Primary School, we use the Twinkl curriculum to teach the key skills and concepts of the D&T curriculum.
The topics we cover are outlined below
Autumn Term |
Spring Term |
Summer Term |
|
Class 2 - cycle 1 |
Fabricate |
Colour Chaos Joan Miro |
Portraits |
Class 2 - cycle 2 |
Landscapes and Cityscapes |
Nature Sculptures |
Lets sculpt LS Lowry |
Class 3 - cycle 1 |
Battery operated Light |
Pictures Edible Garden |
Juggling Balls |
Class 3 - cycle 2 |
Mechanical posters |
The Great Bread Bake off |
Let’s go fly a kite |
Class 4 - cycle 1 |
Marvellous Sculptures |
Global Food |
Automata Animals |
Class 4 - cycle 2 |
Felt Pencil cases |
Programming Adventures |
Super Seasonal Cooking |